No

YES EMCEE love from faux

4 notes

Playing Fallout: New Vegas again and Deathclaws suck now that I don’t have the dart gun

3 notes

bunny-darien asked: That Inky came out really good uvu

Thank you :) We both worked hard on it, and yours is coming up next ^^

3 notes

lonelyinky asked: let me just group hug the shit out of you both :,D

Awwww we’re really glad you like it :D Hope you’re having a good Birthday n_n *group hugs*

474 notes

datcatwhatcameback:

codepony:

datcatwhatcameback:

asukalanglee:

Modern_gamers.jpg

These people SUUUUUUUUUUUUUUUUUUCK!!!

Modern gamers expect every success to be handed to them with minimal effort.  As long as they can gather up as many achievements with as little effort as possible  they are happy.  Give them an 80’s - 90’s video game and they panic.

Here’s a perfect example of this within a franchise. 

Final Fantasy NES 1987/1990 

Difficult enemies. Challenging, innovative design. The game can be played in almost any order. You only get so many clues as to what to do next. YOU must figure out not only your way around dungeons, but your party make up, your weapons and armor preference, your limited inventory, what spells you want, what level to be at, whether or not to class change, and where secret but vital items are. 

Final Fantasy XIII PS3 2012 (I think?)

Set number of battles. Mediocre challenge. Straight forward and bland design. Set leveling trees. No map to explore. No dungeons to find. Everything is handed to you on a plate. Your brain can play this on auto pilot. OOH! LOOK AT THE SHINY MOVIES, HURRRRR! 

The only parts of XIII that even resemble player input are pointless or essentially a facade.

Superior game: Final Fantasy from 1987. 

Filed under looking at these pics make me sad